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Roadmap

Soulbound: Online Roadmap & History

From browser game to Steam Early Access, and what's planned after launch.

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History

WhenMilestone
Launch (browser/Discord)Soulbound debuts as a browser- and Discord-native MMO, originally under the name Worldwide Webb with blockchain elements before that direction was dropped.
2024Wins Discord's "Adventure Together" App Pitch.
Ahead of Steam moveSurpasses 1,000,000 players on the web.
June 2026Steam Next Fest demo goes live — 7+ hours of gameplay, opening chapters of the Anima story, solo and 3-player co-op.
June 17, 2026Passes 50,000+ wishlists in under 4 weeks.
July 12, 2026Passes 120,000+ wishlists on Steam.
July 21, 2026Steam Early Access launch.

What Early Access Is Expected to Include

  • A complete core loop: solo/co-op roguelite dungeon runs across multiple gear tiers and difficulties.
  • A dozen-plus abilities and 100+ relic build combos for tank/healer/DPS/hybrid builds.
  • A mob-free overworld with home base, farming, crafting stations, gathering skills, and quests.
  • The opening chapters of the main story, plus 50+ handwritten side quests.
  • In-game trading, with an auction house planned to follow (not at launch).
  • Parties, 3-player co-op dungeons, one raid supporting 5+ players (with more raids planned), and leaderboards.
  • Content built up to character level 50, with SpiderWare planning to build up to level 99 by full release.

Post-Launch Plans

SpiderWare has said they expect to be in Early Access for roughly 12 to 18 months, using that period to tune the economy, balance dungeons, and expand world content based on community feedback. Officially stated plans for the full release include: content up to level 99, several raids instead of one, 100+ handwritten quests (double the Early Access count), story continuing beyond the current chapters with new zones and characters, live community-driven events that shape the game's canon, more supported languages, and full Steam Deck support.

Unconfirmed: A firm full-release date hasn't been set — SpiderWare has only given the 12–18 month Early Access estimate. We'll update this page as SpiderWare shares more specifics.
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